Book Of Deck Breakdown

Cards Usage Statistic

Main Deck

Green Gadget
Green Gadget
Green Gadget
EARTH 4
Green Gadget
  • ATK:

  • 1400

  • DEF:

  • 600


When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.

Kuriboh
Kuriboh
Kuriboh
DARK 1
Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.

Neko Mane King
Neko Mane King
Neko Mane King
EARTH 1
Neko Mane King
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's turn, when this card in your possession is sent to your Graveyard by an opponent's card effect: It becomes the End Phase of this turn.

Red Gadget
Red Gadget
Red Gadget
EARTH 4
Red Gadget
  • ATK:

  • 1300

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Yellow Gadget
Yellow Gadget
Yellow Gadget
EARTH 4
Yellow Gadget
  • ATK:

  • 1200

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.

Dekoichi the Battlechanted Locomotive
Dekoichi the Battlechanted Locomotive
Dekoichi the Battlechanted Locomotive
DARK 4
Dekoichi the Battlechanted Locomotive
  • ATK:

  • 1400

  • DEF:

  • 1000


FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.

Magician of Faith
Magician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.

Morphing Jar
Morphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Delinquent Duo
    Delinquent Duo
    Delinquent Duo
    Spell Normal
    Delinquent Duo

      Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

      Fissure
      Fissure
      Fissure
      Spell Normal
      Fissure

        Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).

        Graceful Charity
        Graceful Charity
        Graceful Charity
        Spell Normal
        Graceful Charity

          Draw 3 cards, then discard 2 cards.

          Heavy Storm
          Heavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

            Limiter Removal
            Limiter Removal
            Limiter Removal
            Spell Quick
            Limiter Removal

              Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

              Messenger of Peace
              Messenger of Peace
              Messenger of Peace
              Spell Continuous
              Messenger of Peace

                Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.

                Nobleman of Crossout
                Nobleman of Crossout
                Nobleman of Crossout
                Spell Normal
                Nobleman of Crossout

                  Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

                  Pot of Greed
                  Pot of Greed
                  Pot of Greed
                  Spell Normal
                  Pot of Greed

                    Draw 2 cards.



                    Tag(s):

                    Smashing Ground
                    Smashing Ground
                    Smashing Ground
                    Spell Normal
                    Smashing Ground

                      Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).

                      Snatch Steal
                      Snatch Steal
                      Snatch Steal
                      Spell Equip
                      Snatch Steal

                        Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                        Wave-Motion Cannon
                        Wave-Motion Cannon
                        Wave-Motion Cannon
                        Spell Continuous
                        Wave-Motion Cannon

                          During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.

                          Mirror Force
                          Mirror Force
                          Mirror Force
                          Trap Normal
                          Mirror Force

                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                            Ring of Destruction
                            Ring of Destruction
                            Ring of Destruction
                            Trap Normal
                            Ring of Destruction

                              During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                              Royal Decree
                              Royal Decree
                              Royal Decree
                              Trap Continuous
                              Royal Decree

                                Negate all other Trap effects on the field.

                                Sakuretsu Armor
                                Sakuretsu Armor
                                Sakuretsu Armor
                                Trap Normal
                                Sakuretsu Armor

                                  When an opponent's monster declares an attack: Target the attacking monster; destroy that target.

                                  Solemn Judgment
                                  Solemn Judgment
                                  Solemn Judgment
                                  Trap Counter
                                  Solemn Judgment

                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                    Tag(s):

                                    Ultimate Offering
                                    Ultimate Offering
                                    Ultimate Offering
                                    Trap Continuous
                                    Ultimate Offering

                                      During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.

                                      Extra Deck

                                      Alligator's Sword Dragon
                                      Alligator's Sword Dragon
                                      Alligator's Sword Dragon
                                      WIND 5
                                      Alligator's Sword Dragon
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1500


                                      "Baby Dragon" + "Alligator's Sword" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.

                                      Blue-Eyes Ultimate Dragon
                                      Blue-Eyes Ultimate Dragon
                                      Blue-Eyes Ultimate Dragon
                                      LIGHT 12
                                      Blue-Eyes Ultimate Dragon
                                      • ATK:

                                      • 4500

                                      • DEF:

                                      • 3800


                                      "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

                                      Dark Balter the Terrible
                                      Dark Balter the Terrible
                                      Dark Balter the Terrible
                                      DARK 5
                                      Dark Balter the Terrible
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                                      Dark Blade the Dragon Knight
                                      Dark Blade the Dragon Knight
                                      Dark Blade the Dragon Knight
                                      DARK 6
                                      Dark Blade the Dragon Knight
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 1500


                                      "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

                                      Fiend Skull Dragon
                                      Fiend Skull Dragon
                                      Fiend Skull Dragon
                                      WIND 5
                                      Fiend Skull Dragon
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                                      Five-Headed Dragon
                                      Five-Headed Dragon
                                      Five-Headed Dragon
                                      DARK 12
                                      Five-Headed Dragon
                                      • ATK:

                                      • 5000

                                      • DEF:

                                      • 5000


                                      5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.

                                      Gatling Dragon
                                      Gatling Dragon
                                      Gatling Dragon
                                      DARK 8
                                      Gatling Dragon
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 1200


                                      "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.

                                      King Dragun
                                      King Dragun
                                      King Dragun
                                      DARK 7
                                      King Dragun
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1100


                                      "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.

                                      Meteor Black Dragon
                                      Meteor Black Dragon
                                      Meteor Black Dragon
                                      FIRE 8
                                      Meteor Black Dragon
                                      • ATK:

                                      • 3500

                                      • DEF:

                                      • 2000


                                      "Red-Eyes Black Dragon" + "Meteor Dragon"

                                      Reaper on the Nightmare
                                      Reaper on the Nightmare
                                      Reaper on the Nightmare
                                      DARK 5
                                      Reaper on the Nightmare
                                      • ATK:

                                      • 800

                                      • DEF:

                                      • 600


                                      "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.

                                      Ryu Senshi
                                      Ryu Senshi
                                      Ryu Senshi
                                      EARTH 6
                                      Ryu Senshi
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

                                      The Last Warrior from Another Planet
                                      The Last Warrior from Another Planet
                                      The Last Warrior from Another Planet
                                      EARTH 7
                                      The Last Warrior from Another Planet
                                      • ATK:

                                      • 2350

                                      • DEF:

                                      • 2300


                                      "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

                                      Thousand-Eyes Restrict
                                      Thousand-Eyes Restrict
                                      Thousand-Eyes Restrict
                                      DARK 1
                                      Thousand-Eyes Restrict
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                      Main: 55 Extra: 15

                                      1 cardBreaker the Magical Warrior
                                      1 cardBreaker the Magical Warrior
                                      Breaker the Magical Warrior
                                      DARK 4
                                      Breaker the Magical Warrior
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 1000


                                      If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                                      1 cardCopycat 1 cardCopycat
                                      Copycat
                                      LIGHT 1
                                      Copycat
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.


                                      1 cardD.D. Warrior Lady
                                      1 cardD.D. Warrior Lady
                                      D.D. Warrior Lady
                                      LIGHT 4
                                      D.D. Warrior Lady
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 1600


                                      After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


                                      3 cardGiant Germ 3 cardGiant Germ
                                      Giant Germ
                                      DARK 2
                                      Giant Germ
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 100


                                      When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.


                                      3 cardKaibaman 3 cardKaibaman
                                      Kaibaman
                                      LIGHT 3
                                      Kaibaman
                                      • ATK:

                                      • 200

                                      • DEF:

                                      • 700


                                      You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


                                      1 cardMarshmallon 1 cardMarshmallon
                                      Marshmallon
                                      LIGHT 3
                                      Marshmallon
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 500


                                      Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


                                      1 cardMystic Tomato 1 cardMystic Tomato
                                      Mystic Tomato
                                      DARK 4
                                      Mystic Tomato
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 1100


                                      When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.


                                      1 cardSangan
                                      1 cardSangan
                                      Sangan
                                      DARK 3
                                      Sangan
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 600


                                      If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                      3 cardShining Angel 3 cardShining Angel
                                      Shining Angel
                                      LIGHT 4
                                      Shining Angel
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 800


                                      When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.


                                      1 cardMagician of Faith 1 cardMagician of Faith
                                      Magician of Faith
                                      LIGHT 1
                                      Magician of Faith
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 400


                                      FLIP: Target 1 Spell in your GY; add that target to your hand.


                                      1 cardMorphing Jar
                                      1 cardMorphing Jar
                                      Morphing Jar
                                      EARTH 2
                                      Morphing Jar
                                      • ATK:

                                      • 700

                                      • DEF:

                                      • 600


                                      FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


                                      3 cardBlue-Eyes White Dragon 3 cardBlue-Eyes White Dragon
                                      Blue-Eyes White Dragon
                                      LIGHT 8
                                      Blue-Eyes White Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                      3 cardBook of Moon 3 cardBook of Moon
                                      Book of Moon
                                      Spell Quick
                                      Book of Moon

                                        Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                        1 cardCreature Swap
                                        1 cardCreature Swap
                                        Creature Swap
                                        Spell Normal
                                        Creature Swap

                                          Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


                                          1 cardDelinquent Duo
                                          1 cardDelinquent Duo
                                          Delinquent Duo
                                          Spell Normal
                                          Delinquent Duo

                                            Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                            1 cardGraceful Charity
                                            1 cardGraceful Charity
                                            Graceful Charity
                                            Spell Normal
                                            Graceful Charity

                                              Draw 3 cards, then discard 2 cards.


                                              1 cardHeavy Storm
                                              1 cardHeavy Storm
                                              Heavy Storm
                                              Spell Normal
                                              Heavy Storm

                                                Destroy all Spell and Trap Cards on the field.


                                                1 cardMystical Space Typhoon
                                                1 cardMystical Space Typhoon
                                                Mystical Space Typhoon
                                                Spell Quick
                                                Mystical Space Typhoon

                                                  Target 1 Spell/Trap on the field; destroy that target.


                                                  3 cardMystik Wok 3 cardMystik Wok
                                                  Mystik Wok
                                                  Spell Quick
                                                  Mystik Wok

                                                    Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.


                                                    2 cardNobleman of Crossout
                                                    2 cardNobleman of Crossout
                                                    Nobleman of Crossout
                                                    Spell Normal
                                                    Nobleman of Crossout

                                                      Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                      1 cardPot of Greed
                                                      1 cardPot of Greed
                                                      Pot of Greed
                                                      Spell Normal
                                                      Pot of Greed

                                                        Draw 2 cards.




                                                        Tag(s):

                                                        1 cardPremature Burial
                                                        1 cardPremature Burial
                                                        Premature Burial
                                                        Spell Equip
                                                        Premature Burial

                                                          Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                                                          1 cardReinforcement of the Army
                                                          1 cardReinforcement of the Army
                                                          Reinforcement of the Army
                                                          Spell Normal
                                                          Reinforcement of the Army

                                                            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                            3 cardSmashing Ground 3 cardSmashing Ground
                                                            Smashing Ground
                                                            Spell Normal
                                                            Smashing Ground

                                                              Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).


                                                              1 cardSnatch Steal
                                                              1 cardSnatch Steal
                                                              Snatch Steal
                                                              Spell Equip
                                                              Snatch Steal

                                                                Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                1 cardCall of the Haunted
                                                                1 cardCall of the Haunted
                                                                Call of the Haunted
                                                                Trap Continuous
                                                                Call of the Haunted

                                                                  Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                  1 cardCrush Card Virus 1 cardCrush Card Virus
                                                                  Crush Card Virus
                                                                  Trap Normal
                                                                  Crush Card Virus

                                                                    Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.


                                                                    3 cardDust Tornado 3 cardDust Tornado
                                                                    Dust Tornado
                                                                    Trap Normal
                                                                    Dust Tornado

                                                                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                                      2 cardMind Crush 2 cardMind Crush
                                                                      Mind Crush
                                                                      Trap Normal
                                                                      Mind Crush

                                                                        Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.


                                                                        1 cardMirror Force
                                                                        1 cardMirror Force
                                                                        Mirror Force
                                                                        Trap Normal
                                                                        Mirror Force

                                                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                          1 cardRing of Destruction
                                                                          1 cardRing of Destruction
                                                                          Ring of Destruction
                                                                          Trap Normal
                                                                          Ring of Destruction

                                                                            During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                            3 cardSakuretsu Armor 3 cardSakuretsu Armor
                                                                            Sakuretsu Armor
                                                                            Trap Normal
                                                                            Sakuretsu Armor

                                                                              When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                                                              3 cardTrap Dustshoot
                                                                              3 cardTrap Dustshoot
                                                                              Trap Dustshoot
                                                                              Trap Normal
                                                                              Trap Dustshoot

                                                                                Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                                1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                                                Dark Balter the Terrible
                                                                                DARK 5
                                                                                Dark Balter the Terrible
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 1200


                                                                                "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                                                1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                                                Dark Blade the Dragon Knight
                                                                                DARK 6
                                                                                Dark Blade the Dragon Knight
                                                                                • ATK:

                                                                                • 2200

                                                                                • DEF:

                                                                                • 1500


                                                                                "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                                                1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                                                                Darkfire Dragon
                                                                                DARK 4
                                                                                Darkfire Dragon
                                                                                • ATK:

                                                                                • 1500

                                                                                • DEF:

                                                                                • 1250


                                                                                "Firegrass" + "Petit Dragon"


                                                                                1 cardDragoness the Wicked Knight 1 cardDragoness the Wicked Knight
                                                                                Dragoness the Wicked Knight
                                                                                WIND 3
                                                                                Dragoness the Wicked Knight
                                                                                • ATK:

                                                                                • 1200

                                                                                • DEF:

                                                                                • 900


                                                                                "Armaill" + "One-Eyed Shield Dragon"


                                                                                1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                                                Fiend Skull Dragon
                                                                                WIND 5
                                                                                Fiend Skull Dragon
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 1200


                                                                                "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                                                1 cardGatling Dragon 1 cardGatling Dragon
                                                                                Gatling Dragon
                                                                                DARK 8
                                                                                Gatling Dragon
                                                                                • ATK:

                                                                                • 2600

                                                                                • DEF:

                                                                                • 1200


                                                                                "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                                                2 cardKing Dragun 2 cardKing Dragun
                                                                                King Dragun
                                                                                DARK 7
                                                                                King Dragun
                                                                                • ATK:

                                                                                • 2400

                                                                                • DEF:

                                                                                • 1100


                                                                                "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                                                                1 cardOjama King 1 cardOjama King
                                                                                Ojama King
                                                                                LIGHT 6
                                                                                Ojama King
                                                                                • ATK:

                                                                                • 0

                                                                                • DEF:

                                                                                • 3000


                                                                                "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                                                                1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                                                Reaper on the Nightmare
                                                                                DARK 5
                                                                                Reaper on the Nightmare
                                                                                • ATK:

                                                                                • 800

                                                                                • DEF:

                                                                                • 600


                                                                                "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                                                1 cardRyu Senshi 1 cardRyu Senshi
                                                                                Ryu Senshi
                                                                                EARTH 6
                                                                                Ryu Senshi
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 1200


                                                                                "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                                                1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                                                The Last Warrior from Another Planet
                                                                                EARTH 7
                                                                                The Last Warrior from Another Planet
                                                                                • ATK:

                                                                                • 2350

                                                                                • DEF:

                                                                                • 2300


                                                                                "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                                                3 cardThousand-Eyes Restrict 3 cardThousand-Eyes Restrict
                                                                                Thousand-Eyes Restrict
                                                                                DARK 1
                                                                                Thousand-Eyes Restrict
                                                                                • ATK:

                                                                                • 0

                                                                                • DEF:

                                                                                • 0


                                                                                "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.



                                                                                BOOK OF Decks in TCG








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